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A full outline of the key messages for this module, including links to slides, references, and facilitation tips.
First, Do No Harm
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Bring a physical example of a poorly designed product to your meeting.
Lead back to what can happen when humans don't remain tuned in to systems or device flaws, and human assumption that things will work they way they were intended rather than how they were (imperfectly) designed.
As you describe the types of errors, ask the group to come up with examples in their own department or hospital or office setting. The examples can positive (i.e., a supportive system, piece of equipment, or design) or negative. Bad ones are plentiful and more fun. If time allows, ask them how to make the object of their example better.
Hand out a sheet listing Design defects; Knowledge deficits; Environmental hazards, Physical incapacities to each person. Ask the group to go on a scavenger hunt in the nearby area (or email back their list within one week) with as many examples as they see in their own work environment under each category. Assure them that no one will be publicly singled out for identifying problems. Provide a prize for the person with the highest number. Share the list (not the winning name) as “Goals for Improvement.”
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